While Sony was rather quiet in terms of the PlayStation 4, industry speculation is that it’s set to return out sooner rather of later; add within the undeniable truth that most great studios are publicly known to be developing next-gen games, most industry figures and players peg the PS4 to be out both subsequent year, or sometime in 2014.
Fortunately, there are numerous info available to be had available in the market now that does not depend upon anonymous resources or industry leaks to notify us just a little concerning the PS4.
One of those info is a position itemizing on industry site Gamasutra , where Sony has posted an ad for a “Lead structures Engineer,”whose job description reads, “SCEA is currently trying to find a highly talented Lead Systems Engineer act as an industry expert and a pace-setter in systems level development on PlayStation platforms. This individual should be able of lead a group of engineers to accommodate various low-level systems issues, foster and expand relationships with various internal groups to leverage present technologies, and collaborate with industry-leading developers. ”
While not naming it outright, it heavily implies that this Lead Systems Engineer’s job is to have interaction with the PS4 and the developers engaged on construction kits. Also noteworthy this is that the job ad mentions the applicant must have “experience in GPGPU programming. ” This is usually major since other positions that we will discuss later also mentions “GPGPU” as a top constant that appears significant to the PS4. So, what exactly is a “GPGPU?” As an abbreviated term for General-purpose computing and graphics processing units, it has been utilized by companies comparable to NVIDIA for supercomputers but came into general use while this generation of consoles were ushered in.
In Gizmodo’s simpler terms, “a GPU does basically something, accelerate the processing of photograph records that you simply come to be seeing on your screen. ” And in retaining with AMD Stream Computing Director Patricia Harrell, “they’re basically chains of different purpose hardware designed to accelerate each stage of the geometry pipeline, the method of matching image data or a working laptop or notebook fashion to the pixels for your screen. ”
To put it into less technical terms, NVIDIA’s Sanford Russell explains, “ If you were in search of a word in a book, and handed the duty to a CPU, it will possibly start at page 1 and browse all of it find out the right way to the top, simply because it is a “serial” processor. It’d be fast, but would take time since it has to move so as. A GPU, that’s a ‘parallel’ processor,’ would tear [the book] right into a thousand pieces” and browse all of it together. Even though both individual word is read more slowly, the ebook is also read in its entirety quicker, simply because words are read simultaneously. ”
In other linked info, Sony’s London studio, which focuses more on Sony’s casual and other projects similar to the PlayStation Home, PS Eye and video games similar to SingStar and the recently-released Wonderbook, is now also known to be developing a graphics library for the PS4. In a role record for a Graphics Programmer, they mention, “a likelihood to work at the shaping of a newly developed set of graphics libraries which will come to be the core graphics technology for the distinguished London studio for decades to return. ”
Not only that. however the Role Overview lists here:
Join us in making use of main edge graphics studies in different areas to differentiate the visual presentation of our games, and set the bar for the industry:
Real-time worldwide Illumination of fully dynamic scenes making use of Instant Radiosity
High fidelity material and physically dependent shaders
Fluid simulation and rendering
Volumetric lighting and shadows
Procedural geometry: fur, hair, grass
Advanced post-processing techniques
Next generation particles and volumetric effects
Maintain an up-to-date knowledge of emerging graphical methods within Sony worldwide Studios and the wider graphics community
Opportunity to drive forward the route and quality of the visual effects in keeping with this knowledge
Create viable technical solutions to effects requirements
Also of note, within the “Requirements,” it mentions that “GPGPU adventure is a bonus,” which adds credence that it is also a position so that it should interact with the PS4.