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17 ratings. . Originally published: August 22, 2013 9:59 AMUpdated: August 22, 2013 10:18 AMBy REUTERS
Photo credit: AP | Electronic Entertainment Expo attendees play games at the new Sony PlayStation 4 on the Sony booth in L. a.
(June 11, 2013)
COLOGNE, Germany – “New heroes are here”, proclaims a poster for Microsoft’s and Sony’s new gaming consoles on the doorway of the Gamescom trade fair, reflecting hopes that a wrestle over the instruments will increase the declining games industry. For once, the upward push of online and free-to-play gaming isn’t the simplest subject at Europe’s largest games trade exhibition, expected to draw somewhat below 300,000 people to Cologne, Germany for a test-drive at the new consoles. Instead, a traditional clash of titans is shaping up, with the industry hoping the new consoles can boost the industry before the crucial holiday shopping season. Industry tracker NPD says income of game hardware and software have fallen every single month, on a year-on-year basis, since January 2012, losing floor to online and free-to-play internet and telephone and tablet games including Supercell’s “Clash of Clans” and Rovio’s “Angry Birds”. But as Microsoft and Sony prepare to move head-to-head with their Xbox One and PlayStation 4, the publishers of games played on those devices are hoping to profit. “The hot industry sales figures are more a mirrored image of ordinary late console cycle dynamics than the momentum of this medium,” said Activision Blizzard’s publishing chief executive Eric Hirshberg. The publisher of the blockbuster “Call of Duty” and “Fast and Furious” franchises said gaming had gained in importance because the last consoles were launched about eight years ago. Optimism is backed by research from consultants PricewaterhouseCoopers (PwC), which means the worldwide marketplace for games will recuperate to $86. 9 billion in 2017 from $63. 4 billion in 2012, with client spending on console games increasing to $31. 2 billion in 2017 from $24. 9 billion in 2012. The new consoles, which are more powerful than their predecessors and support cloud-based game play and mobile integration, are expected to provide a lift to sales of the ordinary boxed games of Electronic Arts. The veteran publisher is known for games comparable to “FIFA”, “Battlefield” and “Need for Speed”. “We’ve excited by nailing the transition to the recent XBox One and the PlayStation 4 and are capable of benefit,” said Peter Moore, EA’s chief operating officer. Preorders and Picky Gamers
Two months after the Electronic Entertainment Expo (E3) in L. a. , Sony and Microsoft have unveiled the games that might be available at the new devices, hoping to convince players to spend $499 on a Xbox One or $399 on a PlayStation 4. Sony said it had received greater than 1 million preorders, nonetheless a while before the console will hit the shelves on Nov. 15 in North the us and Nov. 29 in Europe, whilst Microsoft said preorders for the Xbox One exceeded those for the console’s predecessor eight years ago. Microsoft has not given a precise date for while the Xbox will hit stores. “It is necessary we have now every thing within the best place,” Microsoft Europe’s vp of Interactive Entertainment Chris Lewis said. He probably wish to avoid what befell to Nintendo Co Ltd’s Wii U. Disappointing sales since its late 2012 launch, due to the a scarcity of appealing games which are played at the console, pressured the Japanese company to chop its outlook for its final monetary year.